perm filename VIEWER.FAI[GEO,BGB] blob sn#013390 filedate 1972-11-20 generic text, type T, neo UTF8
00100	TITLE VIEWER  -  IMAGE FORMING SUBROUTINES  -  JULY 1972.
00200	COMMENT /
00300	
00400	IMAGE FORMING OPERATIONS;
00500		MKLOCOR;
00600		SIEVE(CAMERA,WORLD)
00700		PROJECTOR(CAMERA,WORLD)
00800		FMARK(WORLD)
00900		EMARK(WORLD)
01000		U ← ZCLIP(V1,U,V2)
01100		XYCLIP
01200		ECNT,,ELIST ← CLIPER(DPY,OWINDO,WORLD)
01300	/
01400	
01500	EXTERN GETBLK,RELBLK
01600	EXTERN MKB,MKF,MKE,MKV,MKBFV
01700	EXTERN KLB,KLF,KLE,KLV
01800	EXTERN WING
01900	EXTERN ECW,ECCW,OTHER
02000	EXTERN BODY,FCW,FCCW,VCW,VCCW
02100	
02200	
02300		DECLARE{XL,XH,YL,YH}
02400		DECLARE{FOCAL,LDZ}
02500		DECLARE{SCALEX,SCALEY,SCALEZ}
02600		DECLARE{SOX,SOY,MAGX,MAGY}
02700		INTERN SOX,SOY,MAGX,MAGY
02800	
02900		DECLARE{CAMLOCOR}
03000	
03100		DECLARE{ZCCMIN}
03200		EXTERN BGND
03300	
03400		DECLARE{FOLDCNT,EDGECNT}
03500		INTERN FOLDCNT,EDGECNT
     

00100	;DO THE PERSPECTIVE PROJECTION.
00200	;PROJECTOR(CAMERA,WORLD).
00300	SUBR(PROJECTOR)
00400	BEGIN PROJECTOR
00500		ACCUMULATORS{B,F,E,V,C,E0,X,XX,Y,YY,Z,ZZ}
00600	
00700	;AD HOC CLEAR THE PZZ & NZZ BITS.
00800		LAC B,ARG1
00900	I0:	PBODY B,B↔TESTZ B,BBIT↔GO[LAC F,B
01000	I1:	PFACE F,F↔TEST F,FBIT↔GO I0↔MARKZ F,PZZ∨NZZ↔GO I1]
01100	
01200	;GET CAMERA SCALES AND FOCAL.
01300		LAC C,ARG2
01400		LAC 7(C)↔DAC SCALEX
01500		LAC 8(C)↔DAC SCALEY
01600		LAC 9(C)↔DAC SCALEZ
01700		LAC 6(C)↔DAC FOCAL
01800		LAC 3(C)↔DAC LDZ↔SETZ ZCCMIN
01900	
02000	;GET THE CAMERA'S LOCOR.
02100		LAC C,ARG2↔LOCOR C,C↔DAC C,CAMLOCOR
02200		DAC 12,S12#↔DAC 16,S16#
02300	
02400	;FOREACH B|BεWORLD DO
02500		LAC B,ARG1
02600	L1:	PBODY B,B
02700		TEST B,BBIT↔GO[LAC 12,S12↔LAC 16,S16↔RET2]
02800	
02900	;FOREACH V|BV⊗B≡V DO
03000		LAC V,B
03100	L2:	PVT V,V
03200		TEST V,VBIT↔GO L1
03300	
03400	;TRANSLATE TO CAMERA LOCUS.
03500		LAC X,XWC(V)↔FSBR X,XWC(C)
03600		LAC Y,YWC(V)↔FSBR Y,YWC(C)
03700		LAC Z,ZWC(V)↔FSBR Z,ZWC(C)
03800	
03900	;ROTATE TO CAMERA ORIENTATION.
04000		DEFINE ROTATE $(QQ,Q){
04100		LAC QQ,X↔ FMPR QQ,Q$X(C)
04200		LAC    Y↔ FMPR    Q$Y(C)↔ FADR QQ,
04300		LAC    Z↔ FMPR    Q$Z(C)↔ FADR QQ,}
04400		ROTATE(XX,I);
04500		ROTATE(YY,J);
04600		ROTATE(ZZ,K);
04700	
04800	;PERSPECTIVE TRANSFORMATION.
04900		FMPR XX,SCALEX↔ FDVR XX,ZZ↔ DAC XX,XPP(V)
05000		FMPR YY,SCALEY↔ FDVR YY,ZZ↔ DAC YY,YPP(V)
05100		MOVN  Z,SCALEZ↔ FDVR  Z,ZZ↔ DAC  Z,ZPP(V)
05200		CAMGE ZZ,ZCCMIN↔DAC ZZ,ZCCMIN
     

00100	;PROJECTOR(CAMERA,WORLD) CONTINUED.
00200	;DO Z-CLIP MARKING WRT CAMERA CENTERED COORDINATES.
00300		SLIMZ X,060760↔ANDCAM X,(V);TURN 'EM ALL OFF.
00400		TJOIN. V,V
00500		SLIMZ X,(PZZ); POSITIVE HALFSPACE BEHIND THE CAMERA.
00600		MOVN FOCAL
00700		CAMGE ZZ,0; SKIP WHEN Zcc ≥ -FOCAL.
00800		SLIMZ X,(NZZ); OTHERWISE NEGATIVE CAMERA HALFSPACE INVIEW.
00900		IORM X,(V)
01000		PED E,V
01100		LAC E0,E
01200		JUMPE E,[PFACE F,B↔IORM X,(F)↔GO L1] ;VERTEX BODY CASE.
01300	L3:	PVT 1,E↔CAME 1,V↔GO .+3↔PCW 1,E↔GO .+5
01400		NVT 1,E↔CAME 1,V↔GO L2 ↔NCW 1,E
01500		IORM X,(E)
01600		PFACE F,E↔IORM X,(F)
01700		NFACE F,E↔IORM X,(F)
01800		LAC E,1↔CAME E,E0↔GO L3↔GO L2
01900	BEND
     

00100	;UNPROJECT(V)
00200	SUBR(UNPROJECT)
00300	BEGIN
00400		ACCUMULATORS{V,C,X,Y,Z,XX,YY,ZZ}
00500		LAC V,ARG1
00600		LAC C,CAMLOCOR
00700	
00800	;UNDO PERSPECTIVE.
00900		LACN Z,SCALEZ↔FDVR Z,ZPP(V)
01000		LAC  Y,YPP(V)↔FMPR Y,Z↔FDVR Y,SCALEY
01100		LAC  X,XPP(V)↔FMPR X,Z↔FDVR X,SCALEX
01200	
01300	;ROTATE BY TRANSPOSE OF CAMERA ORIENTATION.
01400		LAC XX,X↔FMPR XX,IX(C)
01500		LAC Y↔FMPR JX(C)↔FADR XX,
01600		LAC Z↔FMPR KX(C)↔FADR XX,
01700	
01800		LAC YY,Y↔FMPR YY,IY(C)
01900		LAC Y↔FMPR JY(C)↔FADR YY,
02000		LAC Z↔FMPR KY(C)↔FADR YY,
02100	
02200		LAC ZZ,Z↔FMPR ZZ,IZ(C)
02300		LAC Y↔FMPR JZ(C)↔FADR ZZ,
02400		LAC Z↔FMPR KZ(C)↔FADR ZZ,
02500	
02600	;TRANSLATE TO CAMERA LOCUS.
02700		FADR XX,XWC(C)↔DAC XX,XWC(V)
02800		FADR YY,YWC(C)↔DAC YY,YWC(V)
02900		FADR ZZ,ZWC(C)↔DAC ZZ,ZWC(V)
03000		RET1
03100	BEND
     

00100	;FACOEF(B,FLG).	  FLG=0 FOR WC, FLG=-1 FOR PP.
00200	SUBR(FACOEF)
00300	BEGIN	FACOEF
00400		ACCUMULATORS {Q,E,V1,V2,V3,ABC,F,ARG}
00500		EXTERN SQRT;CLOBBERS AC1 THRU AC4.
00600		FOR @% Qε{XYZ}{FOR @$ N←1,3{
00700		DEFINE Q%$N<Q%WC(V$N)>↔}}
00800	;FOREACH F|BF⊗B≡F.
00900		LAC F,ARG2
01000		LAC ARG,(F) ;ORIGINAL ARG TYPE.
01100		TLNN ARG,(BBIT)↔GO L2
01200	L1:	PFACE F,F
01300		TEST F,FBIT↔RET2
01400	;FIRST THREE VERTICES CCW ABOUT THE FACE.
01500	L2:	PED E,F
01600		SETQ(V1,{VCW,E,F})
01700		SETQ(V2,{VCCW,E,F})
01800		SETQ(E,{ECCW,E,F})
01900		SETQ(V3,{VCCW,E,F})
02000	;FLG TRUE FOR PERSPECTIVE PROJECTED FACOEF.
02100		SKIPE ARG1
02200		GO[ADDI V1,7↔ADDI V2,7↔ADDI V3,7↔GO .+1]
02300	;KK(F) ← X1*(Z2*Y3-Y2*Z3) + Y1*(X2*Z3-Z2*X3) + Z1*(Y2*X3-X2*Y3).
02400		LAC 1,Z2↔FMPR 1,Y3↔LAC Y2↔FMPR Z3↔FSBR 1,0↔FMPR 1,X1
02500		LAC 2,X2↔FMPR 2,Z3
02600		LAC Z2↔FMPR X3↔FSBR 2,0↔FMPR 2,Y1↔FADR 1,2
02700		LAC 3,Y2↔FMPR 3,X3
02800		LAC X2↔FMPR Y3↔FSBR 3,0↔FMPR 3,Z1↔FADR 1,3
02900		DAC 1,KK(F)
03000	;AA(F) ← (Z1*(Y2-Y3) + Z2*(Y3-Y1) + Z3*(Y1-Y2)).
03100		LAC 1,Y2↔FSBR 1,Y3↔FMPR 1,Z1↔LAC 0,1
03200		LAC 1,Y3↔FSBR 1,Y1↔FMPR 1,Z2↔FADR 0,1
03300		LAC 1,Y1↔FSBR 1,Y2↔FMPR 1,Z3↔FADR 0,1
03400		DAC AA(F)↔FMPR↔DAC ABC
03500	;BB(F) ← (X1*(Z2-Z3) + X2*(Z3-Z1) + X3*(Z1-Z2)).
03600		LAC 1,Z2↔FSBR 1,Z3↔FMPR 1,X1↔LAC 0,1
03700		LAC 1,Z3↔FSBR 1,Z1↔FMPR 1,X2↔FADR 0,1
03800		LAC 1,Z1↔FSBR 1,Z2↔FMPR 1,X3↔FADR 0,1
03900		DAC BB(F)↔FMPR↔FADRM ABC
04000	;CC(F) ← (X1*(Y3-Y2) + X2*(Y1-Y3) + X3*(Y2-Y1)).
04100		LAC 1,Y3↔FSBR 1,Y2↔FMPR 1,X1↔LAC 0,1
04200		LAC 1,Y1↔FSBR 1,Y3↔FMPR 1,X2↔FADR 0,1
04300		LAC 1,Y2↔FSBR 1,Y1↔FMPR 1,X3↔FADR 0,1
04400		DAC CC(F)↔FMPR↔FADRM ABC
04500	;NORMALIZE.
04600		PUSH P,ABC↔PUSHJ P,SQRT↔SLIMZ(<1.0>)↔FDVR 1
04700		FMPRM AA(F)↔FMPRM BB(F)↔FMPRM CC(F)↔FMPRM KK(F)
04800		TLNN ARG,(BBIT)↔RET2↔GO L1
04900	BEND
     

00100	;ENORM(B)  -  EDGE NORMALS FROM FACE NORMALS.
00200	SUBR(ENORM)
00300	BEGIN	ENORM
00400		ACCUMULATORS{E,F1,F2}
00500		LAC E,ARG1
00600		PED E,E↔TEST E,EBIT↔POP1J
00700		PFACE F1,E↔NFACE F2,E
00800		LAC AA(F1)↔FAD AA(F2)↔FSC -1↔DACN AA(E)
00900		LAC BB(F1)↔FAD BB(F2)↔FSC -1↔DACN BB(E)
01000		LAC CC(F1)↔FAD CC(F2)↔FSC -1↔DACN CC(E)
01100		GO ENORM+1
01200	BEND
01300	
01400	;VNORM(B)  -  VERTEX NORMALS FROM EDGE NORMALS.
01500	SUBR(VNORM)
01600	BEGIN	VNORM
01700		ACCUMULATORS{V,E,E0,A,B,C}
01800		LAC V,ARG1
01900	L1:	PVT V,V↔TEST V,VBIT↔POP1J
02000		PED E,V↔SKIPN E0,E↔POP1J   ;VERTEX BODY CASE.
02100		SETZB 0,A↔SETZB B,C
02200	L2:	FAD A,AA(E)↔FAD B,BB(E)↔FAD C,CC(E)
02300		PVT 1,E↔CAME 1,V↔GO .+3↔PCW E,E↔GO .+5
02400		NVT 1,E↔CAME 1,V↔AOJA .+5↔NCW E,E
02500		CAME E,E0↔AOJA L2↔AOS
02600		FSC 233↔FDV A,↔FDV B,↔FDV C,
02700		DAC A,XPP(V)↔DAC B,YPP(V)↔DAC C,ZPP(V)
02800		GO L1
02900	BEND
     

00100	;ZCLIPF(F0)
00200	SUBR ZCLIPF
00300	BEGIN ZCLIPF
00400		GO L0
00500		DECLARE{F,E,V,V1,V2,U0,U1,U2,ENEW,F0}
00600		EXTERN MKFE,ESPLIT
00700	;GET A PZZ VERTEX OF F0
00800	L0:	LAC 1,ARG1
00900		DAC 1,F0↔DAC 1,U1↔DAC 1,F
01000		PED 0,1↔DAC E
01100	
01200	L1:	SETQ(E,{ECCW,E,F})
01300		SETQ(V,{VCCW,E,F})
01400		TEST 1,PZZ↔GO L1
01500	
01600	;GET FIRST NZZ VERTEX CCW AROUND F FROM E.
01700	L2:	SETQ(E,{ECCW,E,F})
01800		SETQ(V,{VCCW,E,F})
01900		TEST 1,NZZ↔GO L2
02000	
02100	;MAKE Z-CLIP VERTEX.
02200		LAC 1,E↔PVT 0,1↔CAMN 0,V↔GO .+3↔CALL INVERT,E
02300		PVT 0,1↔DAC V1
02400		NVT 0,1↔DAC V2
02500		SETQ(U2,{ESPLIT,E})
02600		LAC 1,U2↔MARK 1,TEMPORARY
02700		CALL ZCLIP,V1,U2,V2
02800		CALL UNPROJECT,U2
02900		LAC 1,U2↔MARK 1,NZZ
03000	
03100	;MAKE Z-CLIP EDGE.
03200	L3:	LAC 1,U1↔TEST 1,VBIT↔GO L4
03300		SETQ(ENEW,{MKFE,U1,F,U2})
03400		LAC 2,ENEW↔NFACE 1,2
03500		MARK  1,PZZ
03600		MARK 2,TEMPORARY
03700		LAC 1,F↔MARKZ 1,PZZ
03800		MARK  1,NZZ
03900		CAMN  1,F0↔RET1;  .......EXIT.
04000		NFACE 1,2↔DAC 1,F
04100		MARK  1,PZZ
04200		GO .+3
04300	L4:	LAC U2↔DAC U0
04400	
04500	;ADVANCE INTO THE NEXT FACE.
04600		LAC U2↔DAC U1
04700		SETQ(F,{OTHER,E,F})
04800		CAME 1,F0↔GO L2
04900		LAC U0↔DAC U2↔GO L3
05000	BEND
     

00100	;FMARK(WORLD) - MARK POTENT FACES FOR OCCULT.
00200	SUBR(FMARK)
00300	BEGIN	FMARK
00400		ACCUMULATORS{W,B,F,Q,R}
00500	
00600	;INITIALIZE THE WORLD'S FOUR OCCULT RINGS.
00700		LAC 1,ARG1↔SLAP 1,1
00800		DAC 1,5(1)↔DAC 1,1(1)
00900		DAC 1,2(1)↔DAC 1,3(1)
01000	
01100	;PLACE THE BACKGROUND BEHIND EVERYTHING.
01200		LACN SCALEZ↔LAC 1,ZCCMIN↔FSC 1,1↔FDVR 1
01300		LAC 1,BGND↔DAC KK(1)
01400	;FOREACH B|BεWORLD DO
01500		LAC B,ARG1↔DAC B,BODY#
01600	L1:	LAC B,BODY↔PBODY B,B↔DAC B,BODY
01700		TEST B,BBIT↔RET1
01800	
01900	
02000	;FOREACH F|BF⊗B≡F DO
02100		LAC F,B
02200	L2:	PFACE F,F↔DAC F,FACE#
02300		TEST F,FBIT↔GO L1
02400		HIDE F
02500		TEST F,NZZ↔GO L2
02600		TEST F,PZZ↔GO L3
02700		CALL ZCLIPF,F
02800		LAC F,FACE
02900	L3:	SETOM↔CALL(FACOEF,F,0)
03000		LAC F,FACE
03100		LAC CC(F)↔FMPR LDZ
03200		CAML KK(F)↔GO L2
03300	
03400	;POTENTIALLY VISIBLE FACE.
03500	L4:	MARK F,POTENT
03600		CDR R,ARG1↔CAR Q,5(R); THE POTNTF RING.
03700		DAP F,5(Q)↔DIP F,5(R)
03800		DIP Q,5(F)↔DAP R,5(F)
03900		GO L2
04000	BEND
     

00100	;EMARK(WORLD) - MARK POTENT EDGES FOR OCCULT.
00200	SUBR(EMARK)
00300	BEGIN	EMARK
00400		ACCUMULATORS{Q,R,S,B,F1,F2,E,A}
00500		ACCUMULATORS{V1,V2}
00600		EXTERN INVERT,SQRT
00700		SETZM FOLDCNT↔SETZM EDGECNT
00800	;FOREACH B|BεWORLD DO
00900		LAC B,ARG1
01000	L1:	PBODY B,B
01100		TEST B,BBIT↔RET1
01200	;FOREACH E|BE⊗B≡E DO
01300		LAC E,B
01400	L2:	PED E,E
01500		TEST E,EBIT↔GO L1
01600		MARKZ E,7B13
01700		PFACE F1,E
01800		NFACE F2,E
01900	
02000	;WHEN EITHER FACE IS POTENT THEN THE EDGE IS POTENT.
02100		LAC(F1)↔IOR(F2)↔TLNN(POTENT)↔GO L2
02200		MARK E,POTENT
02300	;GET E'S ALT OR MAKE A NEW ONE.
02400		ALT A,E↔JUMPE A,[SAVAC(10)
02500		MOVEI 1,=10↔CALL GETBLK,1↔ADDI 1,3
02600		DAC 1,A↔ALT. A,E↔ALT. E,A↔GETAC(10)↔GO .+1]
02700		SETZM -1(A)↔SETZM 2(A)↔SETZM 3(A)↔ZIP(A)
02800	;INSERT THE ALT INTO THE WORLD'S POTNTE RING.
02900		CDR R,ARG1↔CAR Q,1(R)
03000		DAP A,1(Q)↔DIP A,1(R)
03100		DIP Q,1(A)↔DAP R,1(A)
03200		AOS EDGECNT
03300	;COMPUTE NORMALIZED EDGE COEFFICIENTS.
03400		NVT V1,E↔PVT V2,E↔MARK V1,POTENT↔MARK V2,POTENT
03500		LAC YPP(V2)↔FSBR YPP(V1)↔DAC AA(E)↔FMPR↔DAC 1
03600		LAC XPP(V1)↔FSBR XPP(V2)↔DAC BB(E)↔FMPR↔FADR 1,0
03700		LAC XPP(V2)↔FMPR YPP(V1)
03800		LAC S,XPP(V1)↔FMPR S,YPP(V2)
03900		FSBR S↔DAC CC(E)
04000		PUSH P,1↔PUSHJ P,SQRT;CLOBBERS AC1 THRU AC4.
04100		SLIMZ(<1.0>)↔FDVR 0,1
04200		FMPRM AA(E)↔FMPRM BB(E)↔FMPRM CC(E)
04300	;WHEN ONLY ONE FACE IS POTENT THEN EDGE IS FOLDED.
04400		LAC(F1)↔XOR(F2)↔TLNN(POTENT)↔GO L2
04500		TEST F1,POTENT↔GO[CALL INVERT,E↔GO .+1];NOTA BENE !
04600		MARK E,FOLDED
04700	;INSERT E'S ALT INTO THE WORLD'S FOLDE RING.
04800		CDR R,ARG1↔CAR Q,2(R)↔ALT A,E
04900		DAP A,2(Q)↔DIP A,2(R)
05000		DIP Q,2(A)↔DAP R,2(A)
05100		AOS FOLDCNT↔GO L2
05200	BEND
     

00100	;EMARKALL(WORLD) - MARK ALL EDGES POTENT.
00200	SUBR(EMARKALL)
00300	BEGIN	EMARKALL
00400		ACCUMULATORS{B,E}
00500	;FOREACH B|BεWORLD DO
00600		LAC B,ARG1
00700	L1:	PBODY B,B
00800		TEST B,BBIT↔RET1
00900	;FOREACH E|BE⊗B≡E DO
01000		LAC E,B
01100	L2:	PED E,E
01200		TEST E,EBIT↔GO L1
01300		MARK E,POTENT↔GO L2
01400	BEND
     

00100	;VMARK(OWINDO,WORLD) - MARK THE NSEW BIT OF ALL THE VERTICES.
00200	VMARK:	0
00300	BEGIN	VMARK
00400		ACCUMULATORS{B,E,V,X,Y}
00500	
00600	;GET THE OWINDO.
00700		LAC 1,ARG2
00800		LAC 1(1)↔DAC XL↔LAC 2(1)↔DAC XH
00900		LAC 3(1)↔DAC YL↔LAC 4(1)↔DAC YH
01000		LAC -2(1)↔DAC SOX↔LAC -1(1)↔DAC SOY
01100		LAC 7(1)↔DAC MAGX↔LAC 8(1)↔DAC MAGY
01200	
01300	;FOREACH B|BεWORLD DO
01400		LAC B,ARG1
01500	L1:	PBODY B,B
01600		TEST B,BBIT↔GO @VMARK
01700	
01800	;FOREACH V|BV⊗B≡V DO
01900		LAC V,B
02000	L2:	PVT V,V
02100		TEST V,VBIT↔GO L1
02200	
02300	;COMPUTE DISPLAY COORDINATES OF THE VERTEX.
02400		LAC X,XPP(V)↔FMPR X,MAGX↔FADR X,SOX↔XDC. X,V↔HLLES X
02500		LAC Y,YPP(V)↔FMPR Y,MAGY↔FADR Y,SOY↔YDC. Y,V↔HLLES Y
02600	
02700	;DO XY-CLIP MARKING.
02800		TYPE 0,V↔TRZ(NSEW);NSEW RESET.
02900		CAMLE Y,YH↔TRO(NORTH)
03000		CAMGE Y,YL↔TRO(SOUTH)
03100		CAMLE X,XH↔TRO(EAST)
03200		CAMGE X,XL↔TRO(WEST)
03300		TYPE. 0,V
03400		GO L2
03500	BEND
     

00100	;SUBR ZCLIP(V1,U,V2).
00200	SUBR(ZCLIP)
00300	BEGIN ZCLIP
00400		F←0 ↔ U←1
00500		ACCUMULATORS{V1,V2,X1,Y1,Z1,X2,Y2,Z2}
00600		SAVAC(11)
00700	
00800	;V1 BEHIND CAMERA PLANE, V2 VEFORE CAMERA PLANE.
00900		CDR V1,ARG3
01000		CDR  U,ARG2
01100		CDR V2,ARG1
01200		LAC F,FOCAL
01300	
01400	;UNPROJECT TO CAMERA CENTERED COORDINATES.
01500		FOR @$ I←1,2{
01600		MOVN Z$I,SCALEZ↔ FDVR Z$I,ZPP(V$I)
01700		LAC Y$I,Z$I↔ FMPR Y$I,YPP(V$I)↔ FDVR Y$I,SCALEY
01800		LAC X$I,Z$I↔ FMPR X$I,XPP(V$I)↔ FDVR X$I,SCALEX}
01900	
02000	;PIERCE Z=-FOCAL PLANE BY SIMILAR TRIANGLES & REPROJECT.
02100		FSBR X1,X2↔ FSBR Y1,Y2↔ FSBR Z1,Z2
02200		FADR Z2,F↔MOVNS Z2
02300	
02400		FMPR X1,Z2↔    FDVR X1,Z1↔FADR X1,X2
02500		FMPR X1,SCALEX↔FDVR X1,F↔   	     DACN X1,XPP(U)
02600	
02700		FMPR Y1,Z2↔    FDVR Y1,Z1↔FADR Y1,Y2
02800		FMPR Y1,SCALEY↔FDVR Y1,F ↔           DACN Y1,YPP(U)
02900		LAC 2,SCALEZ↔ FDVR 2,F↔ DAC 2,ZPP(U)
03000	
03100	;MARK U'S NSEW BITS.
03200		ACCUMULATORS{XX,YY}
03300		LAC XX,XPP(U)↔FMPR XX,MAGX↔FADR XX,SOX↔XDC. XX,U↔HLLES
03400		LAC YY,YPP(U)↔FMPR YY,MAGY↔FADR YY,SOY↔YDC. YY,U↔HLLES
03500		TYPE 0,U↔TRZ(NSEW);NSEW RESET.
03600		CAMLE YY,YH↔TRO(NORTH)
03700		CAMGE YY,YL↔TRO(SOUTH)
03800		CAMLE XX,XH↔TRO(EAST)
03900		CAMGE XX,XL↔TRO(WEST)
04000		TRZ(PZZ)↔TRO(NZZ)
04100		TYPE. 0,U
04200	
04300		GETAC(11)
04400		RET3
04500	BEND
     

00100	;XY-CLIPPER, SKIPS WHEN PORTION IS VISIBLE.
00200	;EXPECTS ACCUMULATORS TO BE INITIALIZED.
00300	BEGIN XYCLIP
00400		ACCUMULATORS{E,V1,V2,X1,Y1,X2,Y2,PTR}
00500		DECLARE{A,B,C,FLGO,FLGZ,AXH,AXL,BYH,BYL,QNE,QNW,QSW,QSE}
00600	
00700	↑XYCLIP: 0
00800	;GET NSEW BITS.
00900		LDB 0,[POINT 4,(V1),8];
01000		LDB 1,[POINT 4,(V2),8];
01100	;EASY OUTSIDER EDGE.
01200		TRNE 0,(1)↔GO @XYCLIP
01300	;GET ENDS' LOCII.
01400		XDC X1,V1↔YDC Y1,V1
01500		XDC X2,V2↔YDC Y2,V2
01600	
01700	;EASY INSIDER VERTICES.
01800		JUMPE 0,[LAC X1↔FIXX↔DIP(PTR)↔
01900		 LAC Y1↔FIXX↔DAP(PTR)↔AOBJN PTR,.+1]
02000		JUMPE 1,[LAC X2↔FIXX↔DIP(PTR)↔
02100		 LAC Y2↔FIXX↔DAP(PTR)↔AOBJN PTR,.+1↔GO L]
02200	
02300	;COMPUTE EDGE COEFFICIENTS.
02400		LAC Y1↔FSBR Y2↔DAC A
02500		LAC X2↔FSBR X1↔DAC B
02600		LAC X2↔FMPR Y1↔MOVNM C
02700		LAC X1↔FMPR Y2↔FADRM C
02800	
02900	;PARTIAL PRODUCTS.
03000		LAC A↔FMPR XH↔DAC AXH
03100		LAC A↔FMPR XL↔DAC AXL
03200		LAC B↔FMPR YH↔DAC BYH
03300		LAC B↔FMPR YL↔DAC BYL
03400	
03500	;CORNER Q'S.
03600		SETOM FLGO↔SETZM FLGZ
03700		LAC AXH↔FADR BYH↔FADR C↔DAC QNE↔ANDM FLGO↔IORM FLGZ
03800		LAC AXL↔FADR BYH↔FADR C↔DAC QNW↔ANDM FLGO↔IORM FLGZ
03900		LAC AXL↔FADR BYL↔FADR C↔DAC QSW↔ANDM FLGO↔IORM FLGZ
04000		LAC AXH↔FADR BYL↔FADR C↔DAC QSE↔ANDM FLGO↔IORM FLGZ
04100	
04200	;HARD OUTSIDER CASES.
04300		SKIPGE FLGO↔GO @XYCLIP
04400		SKIPL  FLGZ↔GO @XYCLIP
     

00100	;XY-CLIPPER continued.
00200	;NORTH BORDER CROSSING.
00300		LAC QNE↔XOR QNW↔SKIPL↔GO L2
00400		LAC Y1↔CAMGE Y2↔LAC Y2↔CAMG YH↔GO L2
00500		LAC BYH↔FADR C↔MOVNS↔FDVR A↔FIXX↔DIP(PTR)
00600		LAC YH↔FIXX↔DAP(PTR)
00700		AOBJN PTR,.+2↔GO L
00800	
00900	;SOUTH BORDER CROSSING.
01000	L2:	LAC QSE↔XOR QSW↔SKIPL↔GO L3
01100		LAC Y1↔CAMLE Y2↔LAC Y2↔CAML YL↔GO L3
01200		LAC BYL↔FADR C↔MOVNS↔FDVR A↔FIXX↔DIP(PTR)
01300		LAC YL↔FIXX↔DAP(PTR)
01400		AOBJN PTR,.+2↔GO L
01500	
01600	;EAST BORDER CROSSING.
01700	L3:	LAC QSE↔XOR QNE↔SKIPL↔GO L4
01800		LAC X1↔CAMGE X2↔LAC X2↔CAMG XH↔GO L4
01900		LAC XH↔FIXX↔DIP(PTR)
02000		LAC AXH↔FADR C↔MOVNS↔FDVR B↔FIXX↔DAP(PTR)
02100		AOBJN PTR,.+2↔GO L
02200	
02300	;WEST BORDER CROSSING.
02400	L4:	LAC QSW↔XOR QNW↔SKIPL↔GO L5
02500		LAC X1↔CAMLE X2↔LAC X2↔CAML XL↔GO L5
02600		LAC XL↔FIXX↔DIP(PTR)
02700		LAC AXL↔FADR C↔MOVNS↔FDVR B↔FIXX↔DAP(PTR)
02800		AOBJN PTR,.+2↔GO L
02900	
03000	;STRANGE EXIT - VMARK & ECOEF ARE INCONSISTENT.
03100	L5:	OUTSTR[ASCIZ/XY-CLIPPER FALL THRU !
03200	/]↔	GO @XYCLIP
03300	
03400	;VISIBLE PORTION EXIT.
03500	L:	AOS XYCLIP
03600		GO @XYCLIP
03700		LIT
03800	BEND
03900	;END OF XY-CLIPPER.
     

00100	; CNT,,"nbody" ELIST ← CLIPER(OWINDO,WORLD);
00200	SUBR(CLIPER)
00300	BEGIN CLIPER
00400		ACCUMULATORS{E,V1,V2,X1,Y1,X2,Y2,PTR,S12,B,LINK}
00500		JSR VMARK
00600		SETZM CNT#↔SETZ LINK,;NIL OF THE LIST.
00700	
00800	;FOREACH B|BεWORLD DO
00900		LAC B,ARG1
01000	L1:	PBODY B,B
01100		TEST B,BBIT↔GO[SLAP LINK,CNT↔RET2(LINK)];
01200	
01300	;FOREACH E|BE⊗B≡E DO
01400		LAC E,B
01500	L2:	PED E,E
01600		TEST E,EBIT↔GO L1
01700		TESTZ E,DARKEN↔GO L2
01800		TEST E,VISIBLE∨POTENT↔GO L2
01900	
02000	;GET THE ENDS.
02100		PVT V1,E↔NVT V2,E↔LIMZ PTR,U
02200	;DOES EDGE NEED Z-CLIPPING.
02300		LDB 1,[POINT 2,(E),10];PICKUP PZZ/NZZ.
02400		SLIMZ(PZZ∨NZZ)↔ANDCAM(E);CLEAR 'EM.
02500		GO .+1(1);	PZZ,NZZ
02600		JFCL;             0,0  - EDGE AIN'T MARKED.
02700		GO L3;		  0,1  - INVIEW HALFSPACE.
02800		GO L4;		  1,0  - OUT'A'SIGHT HALFSPACE.
02900				 ;1,1  - NEEDS Z-CLIPPING.
03000	;GET THE ONE INVIEW TO BE V2.
03100		TEST V2,NZZ
03200		EXCH V1,V2
03300	;CALL SUB-CLIPPER-ROUTINES.
03400		SETQ(V1,{ZCLIP,V1,PTR,V2})
03500	L3:	SLIMZ PTR,-2↔LIM PTR,-3(E)
03600		JSR XYCLIP
03700		GO [L4: MARKZ E,VISIBLE↔GO L2]
03800	;CONS EDGE INTO VISIBLE EDGE LIST.
03900		AOS CNT#
04000		MARK E,VISIBLE
04100		DAP LINK,-1(E)
04200		LAC   LINK,E
04300		GO L2
04400	;PSEUDO VERTEX FOR Z-CLIPPER.
04500		LIT↔VAR
04600		0↔0↔0↔U: BLOCK 9
04700	BEND
     

00100	;MAKE CURVY EDGED OBJECTS.
00200	SUBR(MKCURV)
00300	BEGIN MKCURV
00400		EXTERN WORLD,ESPLIT,NORM
00500		ACCUMULATORS{V,V1,V2,E}
00600		BDY←15
00700	
00800	;PUT NORMAL VECTORS ON EVERYTHING.
00900	 	DAC 12,TMP12#
01000	;	LAC BDY,WORLD
01100	;L1:	PBODY BDY,BDY
01200	;	TEST BDY,BBIT↔GO L2
01250		LAC BDY,ARG1
01300		SETZ↔CALL(FACOEF,BDY,0)	;WORLD COORDINATES FACE COEF.
01400		CALL(ENORM,BDY)
01500		CALL(VNORM,BDY)
01600	;	GO L1
01700	
01800	;L2:	PBODY BDY,BDY
01900	;	TESTZ BDY,BBIT↔GO .+3↔LAC 12,TMP12↔POP0J
02000		LAC E,ARG1
02100	L3:	PED E,E↔TEST E,EBIT↔GO L2
02200		MOVSI AA(E)↔HRRI J↔BLT J+2	;EDGE NORMAL AS Y-AXIS.
02300		PVT V1,E↔NVT V2,E
02400		TESTZ V1,TEMPORARY↔GO L2
02500		TESTZ V2,TEMPORARY↔GO L2
02600	
02700	;EDGE FRAME ORIGIN IS THE EDGE'S MIDPOINT.
02800		LAC XWC(V1)↔FAD XWC(V2)↔FSC -1↔DAC L+0	;ORIGIN AT EDGE MIDPOINT.
02900		LAC YWC(V1)↔FAD YWC(V2)↔FSC -1↔DAC L+1
03000		LAC ZWC(V1)↔FAD ZWC(V2)↔FSC -1↔DAC L+2
03100	;EDGE LINE IS THE X-AXIS.
03200		LAC XWC(V1)↔FSB XWC(V2)↔DAC I+0
03300		LAC YWC(V1)↔FSB YWC(V2)↔DAC I+1
03400		LAC ZWC(V1)↔FSB ZWC(V2)↔DAC I+2
03500	
03600	;HALF EDGE LENGTH IS UNIT.
03700		LAC 0,I+0↔FMP
03800		LAC 1,I+1↔FMP 1,I+1↔FAD 1
03900		LAC 1,I+2↔FMP 1,I+2↔FAD 1
04000		CALL(SQRT,0)↔LAC 1		;EDGE'S LENGTH.
04100		FSC 1,-1↔DAC 1,S		;SCALE UNIT.
04200		FDVR [0.30]↔FIXX↔DAC CNT#	;NUMBER OF SPACES.
04300		FSC 233↔MOVSI 1,(1.0)↔DAC 1,X#	;INITIAL X=+1.
04400		FDVR 1,0↔FSC 1,1↔DACN 1,DX#↔SOS CNT
     

00100	;CROSS I-VECTOR INTO J-VECTOR TO GET K-VECTOR RIGHT-HANDED.
00200	K1:	LAC 0,I+1↔FMPR 0,J+2
00300		LAC 1,J+1↔FMPR 1,I+2↔FSBR 0,1↔DAC 0,K+0
00400		LAC 0,J+0↔FMPR 0,I+2
00500		LAC 1,I+0↔FMPR 1,J+2↔FSBR 0,1↔DAC 0,K+1
00600		LAC 0,I+0↔FMPR 0,J+1
00700		LAC 1,J+0↔FMPR 1,I+1↔FSBR 0,1↔DAC 0,K+2
00800		MOVEI I↔CALL(NORM,0)
00900	
01000	;COMPUTE SLOPE M EDGE'S PVT.
01100	K2:	PVT V,E
01200		LAC [XWD I,7]↔BLT 14	;PICKUP I&J VECTORS.
01300		FMP  7,XPP(V)↔FMP 12,XPP(V)	;DOT WITH VERTEX NORMAL.
01400		FMP 10,YPP(V)↔FMP 13,YPP(V)
01500		FMP 11,ZPP(V)↔FMP 14,ZPP(V)
01600		FAD 7,10↔FAD 7,11↔FAD 12,13↔FAD 12,14
01700		FDVR 7,12↔DACN 7,M#	;SLOPE DY/DX AT PVT.
01800	
01900	;COMPUTE SLOPE N EDGE'S NVT.
02000	K3:	NVT V,E
02100		LAC [XWD I,7]↔BLT 14	;PICKUP I&J VECTORS.
02200		FMP  7,XPP(V)↔FMP 12,XPP(V)	;DOT WITH VERTEX NORMAL.
02300		FMP 10,YPP(V)↔FMP 13,YPP(V)
02400		FMP 11,ZPP(V)↔FMP 14,ZPP(V)
02500		FAD 7,10↔FAD 7,11↔FAD 12,13↔FAD 12,14
02600		FDVR 7,12↔DACN 7,N#	;SLOPE DY/DX AT NVT.
02700	
02800	;SETUP CUBIC COEFFICIENTS.
02900	K4:	LAC M↔FAD N↔FSC -2
03000		DAC A#↔DACN C#
03100		LAC M↔FSB N↔FSC -2
03200		DAC B#↔DACN D#
     

00100	;CREATE A VERTEX ON THE CUBIC EDGE.
00200	L4:	LAC X↔FAD DX↔DAC X
00300		SETQ(V,{ESPLIT,E})
00400		MARK V,TEMPORARY
00500	;LOCUS IN Y = ((A*X+B)*X+C)*X+D).
00600		LAC A↔FMP X↔FAD B↔FMP X↔FAD C↔FMP X↔FAD D
00700		FMP S↔DAC 7↔DAC 8↔DAC 9
00800	;EDGE FRAME TO WORLD FRAME.
00900		FMP 7,J↔FMP 8,J+1↔FMP 9,J+2
01000		LAC 1,X↔FMP 1,S
01100		LAC I+0↔FMP 1↔FAD 7,
01200		LAC I+1↔FMP 1↔FAD 8,
01300		LAC I+2↔FMP 1↔FAD 9,
01400		FAD 7,L+0↔FAD 8,L+1↔FAD 9,L+2		;TRANSLATE.
01500		DAC 7,XWC(V)↔DAC 8,YWC(V)↔DAC 9,ZWC(V)
01600		SOSLE CNT↔GO L4↔GO L3
01700		
01800	;EDGE FRAME OF REFERENCE.
01900		L: 0 ↔ 0 ↔ 0	;ORIGIN.
02000		I: 0 ↔ 0 ↔ 0
02100		J: 0 ↔ 0 ↔ 0
02200		K: 0 ↔ 0 ↔ 0
02300		S: 0		;SCALE.
02350	L2:	LAC 12,TMP12↔POP1J
02400	BEND
     

00100	END
00200	VIEWER.FAI - EOF.